Early explorations for the Mutator in Dead Island 2. The idea was always that a story character or base zombie would transform into the huge, most difficult enemy in the game. Here, we pitched some ideas of what that transformation could look like, well before we got to the Mutator's final design.
Plaion Art Dept. credits:
Art Direction: Nikolay Stoyanov
Concept Art: Mateja Petkovic, Sidharth Chaturvedi, Markus Lovadina